Kbee
08-25-2006, 01:57 PM
Hello:
Using Flash Prof 8 and DW 8...Trying to get play/pause/stop buttons to work on this graphic
http://www.enhancedwireless.net/Technology/keyMechtest.shtml
if you press play button, great it works, stop - it works. But go ahead and press play and and then after a few seconds(say 5 or so), press pause and you'll see that the main movie stops but not any of the individual elements...that's OK for the radio waves and black lists that pop up.
BUT the pause button needs to pause the VISE-like thin blue bars which slam together and reveal a new text at the correct time. As it stands now, those lines continue on at their own pace, therefore not stopping and starting when they need to in order to properly reveal the appropriate text as it cuts.
If you watch the graphic through completely once you'll see what should happen, then watch again, pressing pause then play again and you'll see what I mean, hopefully.
The code I now have on the pause button is -
on (release) {
KeyMech_mc.stop();
TextVise_mc.stop();
}
"KeyMech_mc" is the name of the entire movie clip, TextVise_mc = the name of the blue bars...
Thanks much
KB
Using Flash Prof 8 and DW 8...Trying to get play/pause/stop buttons to work on this graphic
http://www.enhancedwireless.net/Technology/keyMechtest.shtml
if you press play button, great it works, stop - it works. But go ahead and press play and and then after a few seconds(say 5 or so), press pause and you'll see that the main movie stops but not any of the individual elements...that's OK for the radio waves and black lists that pop up.
BUT the pause button needs to pause the VISE-like thin blue bars which slam together and reveal a new text at the correct time. As it stands now, those lines continue on at their own pace, therefore not stopping and starting when they need to in order to properly reveal the appropriate text as it cuts.
If you watch the graphic through completely once you'll see what should happen, then watch again, pressing pause then play again and you'll see what I mean, hopefully.
The code I now have on the pause button is -
on (release) {
KeyMech_mc.stop();
TextVise_mc.stop();
}
"KeyMech_mc" is the name of the entire movie clip, TextVise_mc = the name of the blue bars...
Thanks much
KB