Mr Initial Man
11-20-2008, 12:36 PM
It has occured to me that programming languages--in particular, those that have a rather limited scope, can have most peculiar syntax. Below is an entire file of DragonSpeak, a scripting language for the online game Furcadia (http://furcadia.com).
DSPK V0300 Furcadia
0:0
5:212 {@}
5:399
0:9
5:15 8 9
5:200 {This is the Puzzle Palace. The puzzles can be logic memory or plain old riddles and puns. This is a growing dream wherein sections will be added with new puzzles. These puzzles are based on puzzles I remember. So please enjoy. If you need help stand on the entrance tile The fancy-looking floor tile at the entrance of each puzzle and say "@Hint" for some advice. If you cannot solve a puzzle say "@Pass" on the entrance tile to bypass the puzzle. Each puzzle is worth two points; one point if you use a hint and nothing if you pass on the puzzle. You have infinite Hints but you can only say Pass a total of 10 times.}
0:31 {@1}
1:10
5:14 34 45
0:7 16 16
5:200 {To enter the Puzzle Palace answer me this: A door is not a door when it is @---- four letters.}
0:31 {@Hint}
1:19 16 16
5:200 {One glass container one word.}
0:31 {@Ajar}
1:19 16 16
5:65 8 5 17 16
5:200 {Enter freely and of your own will!}
0:7 18 15
1:60 8
5:65 10 5 at 17 16
5:15 12 44
5:200 {Welcome to the Puzzle Palace! Each door has four puzzles each puzzle unlocks one of four locks on the door. Solve each one to go through to the next section. Only one furre may be in a section at any time so if a section is not vacant please be patient.}
5:200 {To reset a puzzle stand on its entrance square and say @Reset. To go back to the main room say @Back.}
0:31 {@Pass}
1:19 16 16
5:200 {A door is not a door when it is *ajar*.}
5:15 12 44
5:200 {Welcome to the Puzzle Palace! Each door has four puzzles each puzzle unlocks one of four locks on the door. Solve each one to go through to the next section. Only one furre may be in a section at any time so if a section is not vacant please be patient. To reset a puzzle stand on its entrance square and say @Reset. To go back to the main room say @Back.}
0:7 20 40
1:60 8
1:200 %Puzz1Occ 0
5:14 34 45
0:7 34 44
5:300 %Puzz1Occ 1
5:65 10 5 21 41
5:200 {Welcome To Puzzle Set One.}
0:7 20 40
1:200 %Puzz1Occ 1
5:200 {Puzzle Set One is Occupied}
0:7 44 43
1:1013 44 44 383
5:200 {Knight Puzzle: In Chess a knight moves two squares vertically then one horizontally; or two squares horizontally then one vertically. Therefore eight knights can be arranged on this quarter-sized chess board so no knight cannot land on any other knight in one move. Arrange the knights so this can happen.}
0:31 {@Hint}
1:19 44 43
5:200 {Think of the knights as moving in an "L" shape.}
0:17 312
1:1013 44 44 384
5:76 0
3:5
5:4 312
0:18 312
1:17 159
1:81 44 30 42 46
1:1013 40 37 312
1:1013 42 35 312
1:1013 40 39 312
1:1013 42 37 312
1:1013 42 39 312
1:1013 44 37 312
1:1013 42 41 312
1:1013 44 39 312
1:1013 44 44 383
5:8 62
5:200 {Congratulations! You completed the Knight Puzzle!}
3:3 44 30 42 46
5:5 383 384
0:18 312
1:1013 44 44 383
1:17 169
1:81 44 30 42 46
1:1013 38 38 312
1:1013 40 36 312
1:1013 40 38 312
1:1013 42 36 312
1:1013 40 40 312
1:1013 42 38 312
1:1013 42 40 312
1:1013 44 38 312
5:8 62
5:200 {Congratulations! You completed the Knight Puzzle!}
3:3 44 30 42 46
5:5 383 384
0:31 {@Pass}
1:19 44 43
5:200 {You pass on the Knight Puzzle}
3:3 44 30 42 46
5:5 383 384
0:31 {@Reset}
1:1013 44 44 383
1:19 44 43
5:200 {Resetting Knight Puzzle}
5:8 30
3:3 44 30 42 46
5:5 312 0
3:3 44 32 46 36
5:4 312
0:7 44 44
1:1013 44 44 384
3:2 44 43
5:5 555 559
0:7 52 33
1:1013 52 34 383
5:200 {Switch Puzzle: When you bump into a switch it and the two adjacent switches will switch between on green and off red. Turn all switches on.}
0:31 {@Hint}
1:19 52 33
5:200 {Think symmetrically}
0:7 48 28
1:1013 52 34 383
3:14 48 29 2
5:6 161 162
0:7 50 28
1:1013 52 34 383
3:17 52 29 2
5:6 161 162
0:7 50 30
1:1013 52 34 383
3:14 50 31 2
5:6 161 162
0:7 48 30
1:1013 52 34 383
3:17 50 31 2
5:6 161 162
0:7 50 27
1:1013 52 34 383
3:2 48 28
5:6 161 162
3:15 50 27 1
5:6 161 162
0:7 52 29
1:1013 52 34 383
3:2 50 30
5:6 161 162
3:17 52 29 1
5:6 161 162
0:7 50 31
1:1013 52 34 383
3:2 50 30
5:6 161 162
3:17 50 31 1
5:6 161 162
0:7 48 29
1:1013 52 34 383
3:2 48 28
5:6 161 162
3:15 48 29
5:6 161 162
0:3 162
1:81 50 25 50 36
1:1013 50 27 161
1:1013 50 28 161
1:1013 52 29 161
1:1013 50 30 161
1:1013 50 31 161
1:1013 48 30 161
1:1013 48 29 161
1:1013 48 28 161
1:1013 52 34 383
5:8 62
5:200 {Congratulations! You completed the switch puzzle!}
3:3 50 25 50 36
5:5 383 384
0:31 {@Pass}
1:19 52 33
5:200 {You pass on the switch puzzle}
3:3 50 25 50 36
5:5 383 384
0:31 {@Reset}
1:19 52 33
1:1013 52 34 383
5:200 {Resetting Switch Puzzle}
5:8 30
3:3 50 25 50 36
5:5 161 162
0:7 52 34
1:1013 52 34 384
3:2 52 33
5:5 555 559
0:7 44 48
1:1013 46 49 383
5:200 {Horses of a Color: When you bump into the pedestal with the black ball the knights will move in the same direction you are bumped the pedestal from. Their path of course is blocked by the pedestals around them and by each other. Put all horses on their matching floor color.}
0:31 {@Hint}
1:19 44 48
5:200 {The center pedestal is your friend.}
0:7 48 51
1:1013 46 49 383
5:8 44
0:7 48 51
1:19 48 50
1:1013 46 49 383
1:1013 50 56 0
3:2 52 55
5:21 50 56
0:7 48 51
1:19 48 50
1:1013 46 49 383
1:1013 52 58 0
3:2 54 57
5:21 52 58
0:7 48 51
1:19 48 50
1:1013 46 49 383
1:1013 52 55 0
3:2 52 54
5:21 52 55
0:7 48 51
1:19 48 50
1:1013 46 49 383
1:1013 54 57 0
3:2 54 56
5:21 54 57
0:7 48 51
1:19 48 50
1:1013 46 49 383
1:1013 52 54 0
3:2 54 53
5:21 52 54
0:7 48 51
1:19 48 50
1:1013 46 49 383
1:1013 54 55 0
3:2 54 54
5:21 54 55
0:7 48 51
1:19 48 50
1:1013 46 49 383
1:1013 54 56 0
3:2 56 55
5:21 54 56
0:7 48 51
1:19 48 52
1:1013 46 49 383
1:1013 54 53 0
3:2 54 54
5:21 54 53
0:7 48 51
1:19 48 52
1:1013 46 49 383
1:1013 52 54 0
3:2 54 55
5:21 52 54
0:7 48 51
1:19 48 52
1:1013 46 49 383
1:1013 50 56 0
3:2 52 57
5:21 50 56
0:7 48 51
1:19 48 52
1:1013 46 49 383
1:1013 54 54 0
3:2 56 55
5:21 54 54
0:7 48 51
1:19 48 52
1:1013 46 49 383
1:1013 54 55 0
3:2 54 56
5:21 54 55
0:7 48 51
1:19 48 52
1:1013 46 49 383
1:1013 52 57 0
3:2 52 58
5:21 52 57
0:7 48 51
1:19 46 50
1:1013 46 49 383
1:1013 56 55 0
3:2 54 54
5:21 56 55
0:7 48 51
1:19 46 50
1:1013 46 49 383
1:1013 54 56 0
3:2 54 55
5:21 54 56
0:7 48 51
1:19 46 50
1:1013 46 49 383
1:1013 52 58 0
3:2 52 57
5:21 52 58
0:7 48 51
1:19 46 50
1:1013 46 49 383
1:1013 54 54 0
3:2 54 53
5:21 54 54
0:7 48 51
1:19 46 50
1:1013 46 49 383
1:1013 54 55 0
3:2 52 54
5:21 54 55
0:7 48 51
1:19 46 50
1:1013 46 49 383
1:1013 52 57 0
3:2 50 56
5:21 52 57
0:7 48 51
1:19 46 52
1:1013 46 49 383
1:1013 54 53 0
3:2 52 54
5:21 54 53
0:7 48 51
1:19 46 52
1:1013 46 49 383
1:1013 54 54 0
3:2 54 55
5:21 54 54
0:7 48 51
1:19 46 52
1:1013 46 49 383
1:1013 56 55 0
3:2 54 56
5:21 56 55
0:7 48 51
1:19 46 52
1:1013 46 49 383
1:1013 52 54 0
3:2 52 55
5:21 52 54
0:7 48 51
1:19 46 52
1:1013 46 49 383
1:1013 54 56 0
3:2 54 57
5:21 54 56
0:7 48 51
1:19 46 52
1:1013 46 49 383
1:1013 52 55 0
3:2 50 56
5:21 52 55
0:7 48 51
1:19 46 52
1:1013 46 49 383
1:1013 54 57 0
3:2 52 58
5:21 54 57
0:7 48 51
1:1013 54 53 173
1:1013 54 54 169
1:1013 56 55 165
5:8 62
5:200 {Congratulations! You completed Horses of a Color!}
3:3 46 49 44 50
5:5 383 384
0:31 {@Pass}
1:19 44 48
5:200 {You pass on Horses of a Color}
3:3 46 49 44 50
5:5 383 384
0:31 {@Reset}
1:19 44 48
1:1013 46 49 383
5:8 30
5:200 {Resetting Horses of a Color}
3:3 52 54 52 58
4:4 40
5:4 0
3:2 54 53
5:4 165
3:2 54 54
5:4 173
3:2 56 55
5:4 169
0:7 44 47
1:1013 46 49 384
3:2 44 48
5:5 553 557
0:31 {@Back}
1:81 50 25 52 65
5:300 %Puzz1Occ 0
5:65 8 5 at 21 41
5:41 164 at 58 33
5:65 10 5 at 57 31
3:3 50 25 54 61
5:5 161 162
5:5 384 383
5:5 559 555
5:5 557 553
3:3 42 35 42 41
5:4 0
3:3 44 32 46 36
5:4 312
3:3 52 54 52 58
4:4 40
5:4 0
3:2 54 53
5:4 165
3:2 54 54
5:4 173
3:2 56 55
5:4 169
0:71 600
1:81 50 25 52 65
5:300 %Puzz1Occ 0
5:65 8 5 at 21 41
5:41 164 at 58 33
5:65 10 5 at 57 31
3:3 50 25 54 61
5:5 161 162
5:5 384 383
5:5 559 555
3:3 44 30 42 46
5:5 312 0
3:3 44 32 46 36
5:4 312
0:10
1:81 50 25 52 65
5:300 %Puzz1Occ 0
5:65 8 5 at 21 41
5:41 164 at 58 33
5:65 10 5 at 57 31
3:3 50 25 54 61
5:5 161 162
5:5 384 383
5:5 559 555
3:3 44 30 42 46
5:5 312 0
3:3 44 32 46 36
5:4 312
0:7 58 33
1:1013 44 44 383
5:200 {You must still complete the Knight Puzzle Puzzle A}
0:7 58 33
1:1013 52 34 383
5:200 {You must still complete the Switch Puzzle Puzzle B}
0:7 58 33
1:1013 46 49 383
5:200 {You must still complete Horses of a Color Puzzle C}
0:7 58 33
1:1013 52 34 384
1:1013 44 44 384
1:1013 46 49 384
1:1013 58 33 164
5:8 79
5:41 163 at 58 33
5:65 8 5 at 57 31
5:200 {You have completed Puzzle Set One.}
0:71 300
1:17 42
5:200 {You've been idle for 5 minutes. Because you've been blocking this puzzle you'll be moved back to the start in 5 minutes}
0:71 600
1:17 42
5:200 {You've been idle for 10 minutes. Because you've been blocking this puzzle you're going back to the start and your score has been set to 0!}
5:15 12 44
0:70 3600
1:110
5:200 {You've done SQUAT for an hour. Goodbye.}
5:78
0:31 {@Pass}
5:8 31
0:31 {@Back}
5:8 29
5:15 16 39
5:200 {You go back to the waiting room. Your score has been reset to 0}
*Endtriggers* 8888 *Endtriggers*
DSPK V0300 Furcadia
0:0
5:212 {@}
5:399
0:9
5:15 8 9
5:200 {This is the Puzzle Palace. The puzzles can be logic memory or plain old riddles and puns. This is a growing dream wherein sections will be added with new puzzles. These puzzles are based on puzzles I remember. So please enjoy. If you need help stand on the entrance tile The fancy-looking floor tile at the entrance of each puzzle and say "@Hint" for some advice. If you cannot solve a puzzle say "@Pass" on the entrance tile to bypass the puzzle. Each puzzle is worth two points; one point if you use a hint and nothing if you pass on the puzzle. You have infinite Hints but you can only say Pass a total of 10 times.}
0:31 {@1}
1:10
5:14 34 45
0:7 16 16
5:200 {To enter the Puzzle Palace answer me this: A door is not a door when it is @---- four letters.}
0:31 {@Hint}
1:19 16 16
5:200 {One glass container one word.}
0:31 {@Ajar}
1:19 16 16
5:65 8 5 17 16
5:200 {Enter freely and of your own will!}
0:7 18 15
1:60 8
5:65 10 5 at 17 16
5:15 12 44
5:200 {Welcome to the Puzzle Palace! Each door has four puzzles each puzzle unlocks one of four locks on the door. Solve each one to go through to the next section. Only one furre may be in a section at any time so if a section is not vacant please be patient.}
5:200 {To reset a puzzle stand on its entrance square and say @Reset. To go back to the main room say @Back.}
0:31 {@Pass}
1:19 16 16
5:200 {A door is not a door when it is *ajar*.}
5:15 12 44
5:200 {Welcome to the Puzzle Palace! Each door has four puzzles each puzzle unlocks one of four locks on the door. Solve each one to go through to the next section. Only one furre may be in a section at any time so if a section is not vacant please be patient. To reset a puzzle stand on its entrance square and say @Reset. To go back to the main room say @Back.}
0:7 20 40
1:60 8
1:200 %Puzz1Occ 0
5:14 34 45
0:7 34 44
5:300 %Puzz1Occ 1
5:65 10 5 21 41
5:200 {Welcome To Puzzle Set One.}
0:7 20 40
1:200 %Puzz1Occ 1
5:200 {Puzzle Set One is Occupied}
0:7 44 43
1:1013 44 44 383
5:200 {Knight Puzzle: In Chess a knight moves two squares vertically then one horizontally; or two squares horizontally then one vertically. Therefore eight knights can be arranged on this quarter-sized chess board so no knight cannot land on any other knight in one move. Arrange the knights so this can happen.}
0:31 {@Hint}
1:19 44 43
5:200 {Think of the knights as moving in an "L" shape.}
0:17 312
1:1013 44 44 384
5:76 0
3:5
5:4 312
0:18 312
1:17 159
1:81 44 30 42 46
1:1013 40 37 312
1:1013 42 35 312
1:1013 40 39 312
1:1013 42 37 312
1:1013 42 39 312
1:1013 44 37 312
1:1013 42 41 312
1:1013 44 39 312
1:1013 44 44 383
5:8 62
5:200 {Congratulations! You completed the Knight Puzzle!}
3:3 44 30 42 46
5:5 383 384
0:18 312
1:1013 44 44 383
1:17 169
1:81 44 30 42 46
1:1013 38 38 312
1:1013 40 36 312
1:1013 40 38 312
1:1013 42 36 312
1:1013 40 40 312
1:1013 42 38 312
1:1013 42 40 312
1:1013 44 38 312
5:8 62
5:200 {Congratulations! You completed the Knight Puzzle!}
3:3 44 30 42 46
5:5 383 384
0:31 {@Pass}
1:19 44 43
5:200 {You pass on the Knight Puzzle}
3:3 44 30 42 46
5:5 383 384
0:31 {@Reset}
1:1013 44 44 383
1:19 44 43
5:200 {Resetting Knight Puzzle}
5:8 30
3:3 44 30 42 46
5:5 312 0
3:3 44 32 46 36
5:4 312
0:7 44 44
1:1013 44 44 384
3:2 44 43
5:5 555 559
0:7 52 33
1:1013 52 34 383
5:200 {Switch Puzzle: When you bump into a switch it and the two adjacent switches will switch between on green and off red. Turn all switches on.}
0:31 {@Hint}
1:19 52 33
5:200 {Think symmetrically}
0:7 48 28
1:1013 52 34 383
3:14 48 29 2
5:6 161 162
0:7 50 28
1:1013 52 34 383
3:17 52 29 2
5:6 161 162
0:7 50 30
1:1013 52 34 383
3:14 50 31 2
5:6 161 162
0:7 48 30
1:1013 52 34 383
3:17 50 31 2
5:6 161 162
0:7 50 27
1:1013 52 34 383
3:2 48 28
5:6 161 162
3:15 50 27 1
5:6 161 162
0:7 52 29
1:1013 52 34 383
3:2 50 30
5:6 161 162
3:17 52 29 1
5:6 161 162
0:7 50 31
1:1013 52 34 383
3:2 50 30
5:6 161 162
3:17 50 31 1
5:6 161 162
0:7 48 29
1:1013 52 34 383
3:2 48 28
5:6 161 162
3:15 48 29
5:6 161 162
0:3 162
1:81 50 25 50 36
1:1013 50 27 161
1:1013 50 28 161
1:1013 52 29 161
1:1013 50 30 161
1:1013 50 31 161
1:1013 48 30 161
1:1013 48 29 161
1:1013 48 28 161
1:1013 52 34 383
5:8 62
5:200 {Congratulations! You completed the switch puzzle!}
3:3 50 25 50 36
5:5 383 384
0:31 {@Pass}
1:19 52 33
5:200 {You pass on the switch puzzle}
3:3 50 25 50 36
5:5 383 384
0:31 {@Reset}
1:19 52 33
1:1013 52 34 383
5:200 {Resetting Switch Puzzle}
5:8 30
3:3 50 25 50 36
5:5 161 162
0:7 52 34
1:1013 52 34 384
3:2 52 33
5:5 555 559
0:7 44 48
1:1013 46 49 383
5:200 {Horses of a Color: When you bump into the pedestal with the black ball the knights will move in the same direction you are bumped the pedestal from. Their path of course is blocked by the pedestals around them and by each other. Put all horses on their matching floor color.}
0:31 {@Hint}
1:19 44 48
5:200 {The center pedestal is your friend.}
0:7 48 51
1:1013 46 49 383
5:8 44
0:7 48 51
1:19 48 50
1:1013 46 49 383
1:1013 50 56 0
3:2 52 55
5:21 50 56
0:7 48 51
1:19 48 50
1:1013 46 49 383
1:1013 52 58 0
3:2 54 57
5:21 52 58
0:7 48 51
1:19 48 50
1:1013 46 49 383
1:1013 52 55 0
3:2 52 54
5:21 52 55
0:7 48 51
1:19 48 50
1:1013 46 49 383
1:1013 54 57 0
3:2 54 56
5:21 54 57
0:7 48 51
1:19 48 50
1:1013 46 49 383
1:1013 52 54 0
3:2 54 53
5:21 52 54
0:7 48 51
1:19 48 50
1:1013 46 49 383
1:1013 54 55 0
3:2 54 54
5:21 54 55
0:7 48 51
1:19 48 50
1:1013 46 49 383
1:1013 54 56 0
3:2 56 55
5:21 54 56
0:7 48 51
1:19 48 52
1:1013 46 49 383
1:1013 54 53 0
3:2 54 54
5:21 54 53
0:7 48 51
1:19 48 52
1:1013 46 49 383
1:1013 52 54 0
3:2 54 55
5:21 52 54
0:7 48 51
1:19 48 52
1:1013 46 49 383
1:1013 50 56 0
3:2 52 57
5:21 50 56
0:7 48 51
1:19 48 52
1:1013 46 49 383
1:1013 54 54 0
3:2 56 55
5:21 54 54
0:7 48 51
1:19 48 52
1:1013 46 49 383
1:1013 54 55 0
3:2 54 56
5:21 54 55
0:7 48 51
1:19 48 52
1:1013 46 49 383
1:1013 52 57 0
3:2 52 58
5:21 52 57
0:7 48 51
1:19 46 50
1:1013 46 49 383
1:1013 56 55 0
3:2 54 54
5:21 56 55
0:7 48 51
1:19 46 50
1:1013 46 49 383
1:1013 54 56 0
3:2 54 55
5:21 54 56
0:7 48 51
1:19 46 50
1:1013 46 49 383
1:1013 52 58 0
3:2 52 57
5:21 52 58
0:7 48 51
1:19 46 50
1:1013 46 49 383
1:1013 54 54 0
3:2 54 53
5:21 54 54
0:7 48 51
1:19 46 50
1:1013 46 49 383
1:1013 54 55 0
3:2 52 54
5:21 54 55
0:7 48 51
1:19 46 50
1:1013 46 49 383
1:1013 52 57 0
3:2 50 56
5:21 52 57
0:7 48 51
1:19 46 52
1:1013 46 49 383
1:1013 54 53 0
3:2 52 54
5:21 54 53
0:7 48 51
1:19 46 52
1:1013 46 49 383
1:1013 54 54 0
3:2 54 55
5:21 54 54
0:7 48 51
1:19 46 52
1:1013 46 49 383
1:1013 56 55 0
3:2 54 56
5:21 56 55
0:7 48 51
1:19 46 52
1:1013 46 49 383
1:1013 52 54 0
3:2 52 55
5:21 52 54
0:7 48 51
1:19 46 52
1:1013 46 49 383
1:1013 54 56 0
3:2 54 57
5:21 54 56
0:7 48 51
1:19 46 52
1:1013 46 49 383
1:1013 52 55 0
3:2 50 56
5:21 52 55
0:7 48 51
1:19 46 52
1:1013 46 49 383
1:1013 54 57 0
3:2 52 58
5:21 54 57
0:7 48 51
1:1013 54 53 173
1:1013 54 54 169
1:1013 56 55 165
5:8 62
5:200 {Congratulations! You completed Horses of a Color!}
3:3 46 49 44 50
5:5 383 384
0:31 {@Pass}
1:19 44 48
5:200 {You pass on Horses of a Color}
3:3 46 49 44 50
5:5 383 384
0:31 {@Reset}
1:19 44 48
1:1013 46 49 383
5:8 30
5:200 {Resetting Horses of a Color}
3:3 52 54 52 58
4:4 40
5:4 0
3:2 54 53
5:4 165
3:2 54 54
5:4 173
3:2 56 55
5:4 169
0:7 44 47
1:1013 46 49 384
3:2 44 48
5:5 553 557
0:31 {@Back}
1:81 50 25 52 65
5:300 %Puzz1Occ 0
5:65 8 5 at 21 41
5:41 164 at 58 33
5:65 10 5 at 57 31
3:3 50 25 54 61
5:5 161 162
5:5 384 383
5:5 559 555
5:5 557 553
3:3 42 35 42 41
5:4 0
3:3 44 32 46 36
5:4 312
3:3 52 54 52 58
4:4 40
5:4 0
3:2 54 53
5:4 165
3:2 54 54
5:4 173
3:2 56 55
5:4 169
0:71 600
1:81 50 25 52 65
5:300 %Puzz1Occ 0
5:65 8 5 at 21 41
5:41 164 at 58 33
5:65 10 5 at 57 31
3:3 50 25 54 61
5:5 161 162
5:5 384 383
5:5 559 555
3:3 44 30 42 46
5:5 312 0
3:3 44 32 46 36
5:4 312
0:10
1:81 50 25 52 65
5:300 %Puzz1Occ 0
5:65 8 5 at 21 41
5:41 164 at 58 33
5:65 10 5 at 57 31
3:3 50 25 54 61
5:5 161 162
5:5 384 383
5:5 559 555
3:3 44 30 42 46
5:5 312 0
3:3 44 32 46 36
5:4 312
0:7 58 33
1:1013 44 44 383
5:200 {You must still complete the Knight Puzzle Puzzle A}
0:7 58 33
1:1013 52 34 383
5:200 {You must still complete the Switch Puzzle Puzzle B}
0:7 58 33
1:1013 46 49 383
5:200 {You must still complete Horses of a Color Puzzle C}
0:7 58 33
1:1013 52 34 384
1:1013 44 44 384
1:1013 46 49 384
1:1013 58 33 164
5:8 79
5:41 163 at 58 33
5:65 8 5 at 57 31
5:200 {You have completed Puzzle Set One.}
0:71 300
1:17 42
5:200 {You've been idle for 5 minutes. Because you've been blocking this puzzle you'll be moved back to the start in 5 minutes}
0:71 600
1:17 42
5:200 {You've been idle for 10 minutes. Because you've been blocking this puzzle you're going back to the start and your score has been set to 0!}
5:15 12 44
0:70 3600
1:110
5:200 {You've done SQUAT for an hour. Goodbye.}
5:78
0:31 {@Pass}
5:8 31
0:31 {@Back}
5:8 29
5:15 16 39
5:200 {You go back to the waiting room. Your score has been reset to 0}
*Endtriggers* 8888 *Endtriggers*