A while ago I made a version of the game Minesweeper for a class and want to get it to run as an applet. Essentially, the game consists of a JFrame class with one JPanel inside of it (and a few more classes that run the game's logic).
How difficult would it be to have the game run as an applet? I know how to create basic applets already, but am stumped as where to begin in this case.
you can essentially run any java code in an applet as long as it does not require to access the system resources (for that you have to get ur applet signed). Conversion should be fairly simple, all you have to do is execute your game code using the applet main class
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