game
===================
ID (unsigned int, auto-increment, primary key)
game_name
game_url
console
===================
ID (unsigned int, auto-increment, primary key)
console_name
console_url
cheat
===================
ID (unsigned int, auto-increment, primary key)
game_id
console_id
cheat_text
(maybe a timestamp field?)
This way you avoid duplication of game and cosole data, while keeping each individual cheat as a separate, atomic data row.
"Please give us a simple answer, so that we don't have to think, because if we think, we might find answers that don't fit the way we want the world to be."
~ Terry Pratchett in Nation
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