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Thread: Event Cue Points Triggering Graphics

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  1. #1
    Join Date
    Jul 2009
    Posts
    15

    Cool Event Cue Points Triggering Graphics

    Hello,

    I have an FLV Playback component with a custom navigation system. I am using AS3. I used navigation cue points for navigating through the video. I also have dynamic text that is updated as the video plays. Now, I need to also have event cue points that trigger graphics that go along with the video. What I am trying to do can be found here: http://www.kauzmic.com/Demos/flash/vod/vod.html
    To load the images dynamically during the playing of the video, should I perhaps use the UL Loader Component?

    My Actionscript is as follows:

    import fl.video.VideoEvent;
    import fl.video.MetadataEvent;
    import fl.controls.List;

    cueList.addEventListener(Event.CHANGE, playCue);

    vid.addEventListener(MetadataEvent.CUE_POINT, cueText);

    function playCue(e:Event):void {
    vid.seekToNavCuePoint(e.target.selectedItem.data);
    }

    function cueText(e:MetadataEvent):void{
    var cuePointName = e.info.name;
    if(cuePointName == "One"){
    info.text ="One";
    slide.text="1";
    ;
    }else if(cuePointName =="Two"){
    info.text ="Two";
    slide.text="2";
    }else if(cuePointName =="Three"){
    info.text = "Three";
    slide.text="3";
    }
    }

    Thank you for your help! It has been very difficult to find tutorials on this. I only made it this far because of a subscription to lynda.com
    Last edited by MultiMediaMan; 08-25-2009 at 04:53 PM.

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