FLASH - Rotate an object on the timeline more than 180 degrees.
I want to do a motion tween on a shape to give it the illusion of rolling. In order to do this, the object will need to rotate numerous times. When I rotate the object, I cannot rotate it more than 180 degrees, or it will turn the other way (it always takes the shortest path). How do I get this object to turn around a few times?
Put in a new keyframe every 90 degrees and tween to and from the new keyframe. See attached photo of rotating disk. Disk is used in gramophone here:
Eye for Video
I figured out a solution. There's a rotate # of times box somewhere in the properties window, I believe.
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