Hi again, so i have an issue with my javascript, tile based web game. Actually a two issues, becouse of my lack of skills. So i want to ask few questions:
1) I added a function which creates a block, like a map editor. But, i have a generated map already, so i am able to build blocks on the generated map too. And the thing is that the z-index'es are messed up. So when i build the block behind, it looks like its above... So how to calculate or how-to make it work in proper way?
2) How to make a colission detection between the player (div) and the tiles (divs) ? I got arrays with the X,Y pos of the tiles and arrays with the players X,Y pos. Can you put me on the right path?
Do you want someone to write this code for you based on your photo?
Not really, all i want is just that you could put me on the right path of fixing this... Because, i dont really know how to. Anyways, would be great ofcourse, if someone could give me an example code which i could examine and try to use in my situation...
Regards, looking forward.
EDIT:
i just realised, that i could check the Y position of the block and if that block Y > than the other blocks Y, i will make the z-index lower, so it would be behind. You think that would work ?
Last edited by TheNewGuru; 02-05-2011 at 02:41 AM.
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