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Thread: WebGl 3D library

  1. #1
    Join Date
    May 2014
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    2

    WebGl 3D library

    Hello : ]

    Im developing a web application atm, see source and information at https://github.com/Katharsas/GMM
    The applications needs to be able to convert 3ds files (3d Meshes) from the PC game "Gothic" to JSON so that the meshes can be displayed in a 3D browser view using WebGL.

    I think i could automate the 3D editing software blender to import and export 3d meshes. A importer for the meshes is already available for me. So now i need to find a WebGL lib/Framework that also features a Blender to JSON converter. I also need to be able to alter the texture paths in the mesh materials in the json files (so i can link the textures to the textures available on the server).

    TL;DR:
    Can someone recommend a nice WebGL javascript library which makes it easy to display a 3D mesh in the browser, which also provides some basic camera navigation provided (zoom, pan, rotate mesh), basic shaders (nothing fancy required, only texture maps) and which uses JSON format where i can change stuff without too much problems? I also need a Blender exporter for this format.

    Thanks a lot,
    Katharsas

    __________________________________________
    Gothic Reloaded Mod Team => Homepage

  2. #2
    Join Date
    May 2014
    Posts
    2
    Okay, for anyone interested in doing something similar. I'm will try using three.js and the Blender Exporter which is included in the three.js project source at:
    https://github.com/mrdoob/three.js/t...orters/blender

    The JSON format is very straight forward and can easily be edited and loading is very easy.

  3. #3
    Join Date
    Jul 2014
    Posts
    1
    Quote Originally Posted by Katharsas View Post
    Okay, for anyone interested in doing something similar. I'm will try using three.js and the Blender Exporter which is included in the three.js project source at:
    https://github.com/mrdoob/three.js/t...orters/blender

    The JSON format is very straight forward and can easily be edited and loading is very easy.

    Hi!

    You may also be interested in Blend4Web which is designed as the primary tool for the Blender-to-WebGL tasks.

    http://www.blend4web.com

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