Here's my code:
Code:
var c=document.getElementById("myCanvas");
var ctx=c.getContext("2d");


var Shape = function(){}

Shape.prototype.Circle = function(){
	// Some code here
};

Shape.prototype.Square = function(){
	// Some code here
};


MainMenu.prototype = new Shape();

var MainMenu = function(ctx){
   this.draw{
	this.Circle();
	this.Square();
   }
}
I know you can do this:
Code:
MainMenu.Circle();
MainMenu.Square();
What I want to do is to call the Circle() and Square() function inside my draw() function.
Is this even possible??
I'm going crazy trying to figure this out!!