Hello I am trying to write an HTML5 canvas app to be used in Spotify.
The app is working ok but after a few minutes Spotify slows way down and eventually becomes unresponsive. I have to force-quit.
Looking at the 'memory' section of the Timeline feature in the debugger (chrome based I think), it seems to just go up and up -- but I am not sure what that memory graph means -- is it memory currently allocated or just memory used (and possibly released) during the app's lifetime?
Thanks for any suggestions/ideas!